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Even if you’re not attuned to the tooth, you can use its following properties. If you’re missing a tooth, it takes its place and changes shape to match the original one’s. This golden tooth fits snugly in your mouth, making space for itself as if it had grown there naturally. Lucky Golden Tooth
Wondrous item, uncommon (requires attunement)

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If you cast the spell from the boots and don’t ask the affected corpse any questions, it still expends 1 charge from the boots.

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If the boots have 0 charges, they can’t be used to cast the spell. If you can’t hear the corpse (such as if you’re standing above its grave), you still know how the corpse responded to your question. This version of the spell doesn’t fail if the target has been affected by this spell within the last 10 days. The spell ends early if you use the boots to ask a different corpse a question. When the boots are reduced to 0 charges and the corpse has finished answering the last question it was asked, the spell ends. Instead of asking a corpse five questions, you instead expend 1 charge whenever you ask it a question. This version of the "speak with dead" spell has the following changes: If more than one corpse is directly below you, the closest one is affected by the spell. You can use an action while touching a corpse with your foot or standing no more than 10 feet above its grave to cast the "speak with dead" spell on it. In addition, the boots have 5 charges and regain 1d4 + 1 expended charges daily at dawn.

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While wearing these boots, you have resistance to necrotic damage. Grave Trodders
Wondrous item, rare (requires attunement) When found, the mantle’s property and appearance are from a random property. The cloak’s pattern becomes an icy blue with scattered silver dots. You gain resistance to cold damage and ignore difficult terrain created by ice or snow. The cloak’s pattern becomes a shifting gradient of light to dark blue. You gain a swimming speed equal to your walking speed and can hold your breath for twice as long. The cloak’s pattern becomes checkered and orange. In addition, you have advantage on any Wisdom (Animal Handling) check made to interact with mounts, and when you mount or dismount such a creature, it only costs you 5 feet of movement, instead of half your speed.

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The cloak’s pattern becomes a series of gray and brown triangles. You gain a climbing speed equal to your walking speed, and you have advantage on Strength and Dexterity saving throws made against effects that would knock you prone. The cloak’s pattern becomes filled with amorphous brown and green shapes. You also have advantage on Wisdom (Survival) checks to track creatures in these areas. You can hide when only lightly obscured by branches, grasses, or similar forest foliage. The cloak’s pattern becomes a series of thin white lines dotted across an otherwise plain tan backdrop. 𝘿𝙚𝙨𝙚𝙧𝙩 𝙁𝙤𝙡𝙠. You gain resistance to fire damage and ignore difficult terrain created by sand or fire (such as lava or a similar hot surface). You gain the benefits of that property while wearing the mantle. Choose one of the following options daily at dawn. This cloak brings out the tenacity and adaptivity of any human who wears it. Mantle of Adaptivity
Wondrous item, rare (requires attunement by a human) ✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for less than $10 a month! illustration digital art dungeons and dragons dnd d&d Once this property of the rapier has been used, it can’t be used again until the next dusk. If it’s between dusk and dawn, you also become invisible immediately after you teleport in this way, and you remain invisible until the end of your next turn or until you make an attack or cast a spell. If another creature is within 5 feet of that space, you can immediately make a single attack against it using the rapier. While holding the weapon, you can use an action to teleport up to 60 feet to an unoccupied space that you can see. You gain a +1 bonus to attack and damage rolls made with this magic weapon, or a +2 bonus if it’s between dusk and dawn. The dark silver blade of this rapier resonates with a quiet ripple, like the moon’s pull on the tide.











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